Game Environment and Design Thinking Approach for New Digital Careers

Authors

  • Michela Tramonti EU-Track- European Training and Research for a Key Cooperation to business, Viale Europa 95, Terracina, Italy
  • Alden Dochshanov EU-Track- European Training and Research for a Key Cooperation to business, Viale Europa 95, Terracina, Italy

DOI:

https://doi.org/10.55630/dipp.2021.11.30

Keywords:

Serious Games; Entrepreneurship Education, Design Thinking and STEM

Abstract

To compete with today’s rapidly changing labour market one has to continuously self-adapt towards new attitudes and mindset. To assist such an endeavor the combination of entrepreneurship and STEM (Science, Technology, Engineering and Mathematics) skills is considered favorable. Following these basic premises, the paper presents a European project, TEAM_STAR, focused on developing a 3D game environment to promote these new skills in secondary school students for new digital careers.

References

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Published

2021-09-10

How to Cite

Tramonti, M., & Dochshanov, A. (2021). Game Environment and Design Thinking Approach for New Digital Careers. Digital Presentation and Preservation of Cultural and Scientific Heritage, 11, 309–314. https://doi.org/10.55630/dipp.2021.11.30

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