Thematic Walk and Competition in Budapest
Keywords:Mobile Applications, Tourist Guide Application, Interactive Games, Literature Education
AbstractThe paper presents a guided smartphone walk (Attila József Literary Walk) and its latest supplements, based in district 9 of Budapest. The thematic guided walk developed 2 years ago covers the scenes of the childhood of the poet Attila József. Several interactive games related to the life of the poet were developed and integrated into the application. This April, the developers of the walk prepared and arranged a special orientation field competition based on the mobile games for students studying in the district.
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