Designing Edutainment Games for Intangible Cultural Heritage: the BNREG Project

Authors

  • Xiaoshuang Jia School of Information Resource Management, Beijing, China; Humanities Beijing Research Center, Renmin University of China, Beijing, China
  • Yue Tan School of Information Resource Management, Beijing, China
  • Qianyun Xiong School of Information Resource Management, Beijing, China
  • Yifang Li School of Information Resource Management, Beijing, China
  • Wei Hai School of Information Resource Management, Beijing, China

DOI:

https://doi.org/10.55630/dipp.2019.9.28

Keywords:

Edutainment Game, Intangible Cultural Heritage, Nursery Rhymes, Beijing

Abstract

This paper presents the preliminary investigation and game design process of Beijing Nursery Rhyme Edutainment Game (hereinafter referred to as BNREG), from which we think edutainment concept can provide an innovative gamification method for the impart and inheritance of Intangible Cultural Heritage (hereinafter referred to as ICH). It will also finally identify and discuss the most significant challenges in the design and adoption of edutainment games in ICH field.

References

Bontchev, B. (2015). Serious Games for and as Cultural Heritage. Digital Presentation and Preservation of Cultural and Scientific Heritage. Vol. 5 , 43-58.

Mortara, M., Catalano, C. E., Bellotti, F., Fiucci, G., Houry-Panchetti, M., & Petridis, P. (2014). Learning cultural heritage by serious games. Journal of Cultural Heritage, 15(3) , 318-325.

Sotirova, K. (2004). Edutainment games – Homo Culturals VS Homo Ludens. NCD Review ( Преглед НЦД ), 2004 (4) , 84-98.

Downloads

Published

2019-09-13

How to Cite

Jia, X., Tan, Y., Xiong, Q., Li, Y., & Hai, W. (2019). Designing Edutainment Games for Intangible Cultural Heritage: the BNREG Project. Digital Presentation and Preservation of Cultural and Scientific Heritage, 9, 281–286. https://doi.org/10.55630/dipp.2019.9.28