Interactive Game Development to Assist Cultural Heritage

Authors

  • Zsolt László Márkus Institute for Computer Science and Control, Hungarian Academy of Sciences
  • Gábor Kaposi Institute for Computer Science and Control, Hungarian Academy of Sciences
  • Miklós Veres Institute for Computer Science and Control, Hungarian Academy of Sciences
  • Zsolt Weisz Institute for Computer Science and Control, Hungarian Academy of Sciences
  • György Szántó Institute for Computer Science and Control, Hungarian Academy of Sciences
  • Tibor Szkaliczki Institute for Computer Science and Control, Hungarian Academy of Sciences
  • Desislava Paneva-Marinova Institute of Mathematics and Informatics, Bulgarian Academy of Sciences (IMI-BAS), 1113 Sofia, Bulgaria, Acad. G. Bonchev st. Bl. 8.
  • Radoslav Pavlov Institute of Mathematics and Informatics, Bulgarian Academy of Sciences (IMI-BAS), 1113 Sofia, Bulgaria, Acad. G. Bonchev st. Bl. 8.
  • Detelin Luchev Institute of Mathematics and Informatics, Bulgarian Academy of Sciences (IMI-BAS), 1113 Sofia, Bulgaria, Acad. G. Bonchev st. Bl. 8.
  • Maxim Goynov Institute of Mathematics and Informatics, Bulgarian Academy of Sciences (IMI-BAS), 1113 Sofia, Bulgaria, Acad. G. Bonchev st. Bl. 8.
  • Lilia Pavlova New Bulgarian University, 1618 Sofia, Bulgaria 21 Montevideo Str.

DOI:

https://doi.org/10.55630/dipp.2018.8.3

Keywords:

Mobile Applications, Interactive Games, Serious Games, Game Development, Thracian Civilization

Abstract

Serious educational games provide a novel way to transfer knowledge on cultural heritage, which can especially attract young people by using interactive multimedia technology. The paper presents a new flexible tool for developing, managing and presenting games. This server-based solution can facilitate the game development by applying game templates, layout styles and question pools. It also supports the development of game packages for multiple languages and multiple platforms (Web and mobile). The games can easily be customised for various learning domains. Complex games can be composed from several socalled minigames (e.g. puzzle, multiple choice, memory game, crossword etc.) and the tool also supports the evaluation of the user answers and organising competitions. The games were applied to deepen knowledge on various topics related to our cultural heritage. The latest game development is represented by the serious educational game “The Thracians” running in a virtual 360º panorama environment, which presents the life, beliefs and traditions of the ancient tribes.

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Published

2018-09-03

How to Cite

László Márkus, Z., Kaposi, G., Veres, M., Weisz, Z., Szántó, G., Szkaliczki, T., Paneva-Marinova, D., Pavlov, R., Luchev, D., Goynov, M., & Pavlova, L. (2018). Interactive Game Development to Assist Cultural Heritage. Digital Presentation and Preservation of Cultural and Scientific Heritage, 8, 71–82. https://doi.org/10.55630/dipp.2018.8.3

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