Towards Models and Tools to Increase and Customize Visitors' Experiences in a Digital Cultural Content Management System
Keywords:Information and Communication Technologies (ICT), Visitor Experiences, Storytelling, Technology-supported Learning, Cultural and Historical Heritage
AbstractThe current project is aimed at seeking new knowledge and achieving scientific results in the field of visitor experiences, visualization techniques, eLearning, storytelling, and serious games / gamification. The aim will be achieved through the use of scientific and research approaches and methodology in the field of ICT and informatics. Project results are models and tools for contextual use of digital cultural resources for learning purposes with support and customization of user experiences in digital systems and repositories.
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