STEFANOV, K.; BONTCHEV, B.; BOYTCHEV, P.; GEORGIEV, A.; GRIGOROV, A. Reusing Components from Cultural Heritage Games – the RAGE Project Approach. Digital Presentation and Preservation of Cultural and Scientific Heritage, [S. l.], v. 6, p. 49–62, 2016. DOI: 10.55630/dipp.2016.6.5. Disponível em: https://dipp.math.bas.bg/dipp/article/view/dipp.2016.6.5. Acesso em: 2 may. 2024.