DANKOV, Y.; DANKOVA, A. Educational Video Games as Tools for Raising Awareness of the Protection and Preservation of Cultural Heritage. Digital Presentation and Preservation of Cultural and Scientific Heritage, [S. l.], v. 13, p. 219–228, 2023. DOI: 10.55630/dipp.2023.13.21. Disponível em: https://dipp.math.bas.bg/dipp/article/view/dipp.2023.13.21. Acesso em: 3 jul. 2024.